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<channel>
	<title>Shiva3D</title>
	<atom:link href="http://www.shiva3d.net/?feed=rss2" rel="self" type="application/rss+xml" />
	<link>http://www.shiva3d.net</link>
	<description>Yegor Tsyba personal weblog</description>
	<lastBuildDate>Mon, 06 Sep 2010 11:00:48 +0000</lastBuildDate>
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		<item>
		<title>Pin tool</title>
		<link>http://www.shiva3d.net/?p=466</link>
		<comments>http://www.shiva3d.net/?p=466#comments</comments>
		<pubDate>Sun, 09 May 2010 13:45:59 +0000</pubDate>
		<dc:creator>Yegor Tsyba</dc:creator>
				<category><![CDATA[Scripts]]></category>
		<category><![CDATA[3dsmax]]></category>
		<category><![CDATA[glue]]></category>
		<category><![CDATA[pin]]></category>
		<category><![CDATA[Script]]></category>

		<guid isPermaLink="false">http://www.shiva3d.net/?p=466</guid>
		<description><![CDATA[This script allow you quickly pin lot of objects to deformable geometry. For example &#8211; buttons on clothes or spikes on hedgehog or anything else. I will be happy if you find it usefull and show me your way to use it. =) Instalation: 1) Download script 2) Unpack archive in 3dsmax root folder 3) [...]]]></description>
			<content:encoded><![CDATA[<p>This script allow you quickly pin lot of objects to deformable geometry. For example &#8211; buttons on clothes or spikes on hedgehog or anything else.<br />
I will be happy if you find it usefull and show me your way to use it. =)</p>
<p>Instalation:</p>
<div id="_mcePaste">1) <a href="/scripts/ShivaTools_Pin.rar"><strong>Download script</strong></a></div>
<div id="_mcePaste">2) Unpack archive in 3dsmax root folder</div>
<div id="_mcePaste">3) Choose &#8220;Customize &#8211; Customize user interface&#8221; and add script to Keyboard shotcut or in Menus, Toolbars or in to the quad. You will find it in Category: Shiva Tools.</div>
<p>Usage:</p>
<div id="_mcePaste">1) select object or objects you want to pin</div>
<div id="_mcePaste">2) Click &#8220;Pin&#8221; and Pick destination object from scene. Its is all.. its Pined</div>
<p>Note: &#8220;Pin&#8221; drop object/s down by Z axis on suface you pick, so check you Pivot before and be sure object/s its over the surface you want to pin to.</p>
<p><object width="500" height="400"><param name="movie" value="http://www.youtube.com/v/RSJFemfVPaE&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/RSJFemfVPaE&#038;fs=1" type="application/x-shockwave-flash" width="500" height="400" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		</item>
		<item>
		<title>Chairs viz</title>
		<link>http://www.shiva3d.net/?p=530</link>
		<comments>http://www.shiva3d.net/?p=530#comments</comments>
		<pubDate>Tue, 06 Apr 2010 10:56:39 +0000</pubDate>
		<dc:creator>Yegor Tsyba</dc:creator>
				<category><![CDATA[2010]]></category>
		<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[3dsmax]]></category>
		<category><![CDATA[chair]]></category>
		<category><![CDATA[Fichiers]]></category>
		<category><![CDATA[Vray]]></category>

		<guid isPermaLink="false">http://www.shiva3d.net/?p=530</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[
<a href="http://www.shiva3d.net/wp-content/gallery/2010_chairs/render1_post2.jpg" title="" class="shutterset_singlepic270" >
	<img class="ngg-singlepic" src="http://www.shiva3d.net/index.php?callback=image&amp;pid=270&amp;width=640&amp;height=320&amp;mode=" alt="render1_post2" title="render1_post2" />
</a>


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			<a href="http://www.shiva3d.net/wp-content/gallery/2010_chairs/render1_post2.jpg" title=" " class="shutterset_set_49" >
								<img title="render1_post2" alt="render1_post2" src="http://www.shiva3d.net/wp-content/gallery/2010_chairs/thumbs/thumbs_render1_post2.jpg" width="75" height="42" />
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			<a href="http://www.shiva3d.net/wp-content/gallery/2010_chairs/render2_post.jpg" title=" " class="shutterset_set_49" >
								<img title="render2_post" alt="render2_post" src="http://www.shiva3d.net/wp-content/gallery/2010_chairs/thumbs/thumbs_render2_post.jpg" width="75" height="42" />
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								<img title="render3_post" alt="render3_post" src="http://www.shiva3d.net/wp-content/gallery/2010_chairs/thumbs/thumbs_render3_post.jpg" width="75" height="42" />
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			<a href="http://www.shiva3d.net/wp-content/gallery/2010_chairs/render5_post.jpg" title=" " class="shutterset_set_49" >
								<img title="render5_post" alt="render5_post" src="http://www.shiva3d.net/wp-content/gallery/2010_chairs/thumbs/thumbs_render5_post.jpg" width="75" height="42" />
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			<a href="http://www.shiva3d.net/wp-content/gallery/2010_chairs/render7.jpg" title=" " class="shutterset_set_49" >
								<img title="render7" alt="render7" src="http://www.shiva3d.net/wp-content/gallery/2010_chairs/thumbs/thumbs_render7.jpg" width="75" height="42" />
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		</item>
		<item>
		<title>Bake Spline Animations</title>
		<link>http://www.shiva3d.net/?p=413</link>
		<comments>http://www.shiva3d.net/?p=413#comments</comments>
		<pubDate>Thu, 18 Feb 2010 13:59:05 +0000</pubDate>
		<dc:creator>Yegor Tsyba</dc:creator>
				<category><![CDATA[Scripts]]></category>
		<category><![CDATA[3dsmax]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[bake]]></category>
		<category><![CDATA[curve]]></category>
		<category><![CDATA[keyframes]]></category>
		<category><![CDATA[Script]]></category>
		<category><![CDATA[spline]]></category>

		<guid isPermaLink="false">http://www.shiva3d.net/?p=413</guid>
		<description><![CDATA[This script bake animation of all selected shapes to simple key-framed spline animation. Can be usefull then you do complex animation with lots of shapes with dinamic simulation, for example &#8211; ropes. Instalation: 1) Download script 2) Run it via menu &#8220;MaxScript &#8211; Run Script&#8221; or DragAndDrop it on 3dsmax viewport 3) Choose &#8220;Customize &#8211; [...]]]></description>
			<content:encoded><![CDATA[<p><img style="margin-left: 5px; margin-right: 5px; border: 1px solid black;" title="Bake Spline Animations" src="/wp-content/gallery/scripts/bake_splines.jpg" alt="Bake Spline Animations" width="220" height="220" /></p>
<p>This script bake animation of all selected shapes to simple key-framed spline animation. Can be usefull then you do complex animation with lots of shapes with dinamic simulation, for example &#8211; ropes.</p>
<p>Instalation:</p>
<div id="_mcePaste">1) <a href="/scripts/bake_spline.mcr"><strong>Download script</strong></a></div>
<div id="_mcePaste">2) Run it via menu &#8220;MaxScript &#8211; Run Script&#8221; or DragAndDrop it on 3dsmax viewport</div>
<div id="_mcePaste">3) Choose &#8220;Customize &#8211; Customize user interface&#8221; and add script to Keyboard shotcut or in Menus, Toolbars or in to the quad. You will find it in Category: Shiva Tools.</div>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Saku Rock Fatboy</title>
		<link>http://www.shiva3d.net/?p=445</link>
		<comments>http://www.shiva3d.net/?p=445#comments</comments>
		<pubDate>Thu, 24 Dec 2009 23:22:27 +0000</pubDate>
		<dc:creator>Yegor Tsyba</dc:creator>
				<category><![CDATA[2009]]></category>
		<category><![CDATA[Important]]></category>
		<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[3dsmax]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Beer]]></category>
		<category><![CDATA[Fatboy]]></category>
		<category><![CDATA[rig]]></category>
		<category><![CDATA[Saku Rock]]></category>
		<category><![CDATA[tv]]></category>

		<guid isPermaLink="false">http://www.shiva3d.net/?p=445</guid>
		<description><![CDATA[Client: Inx imagine. For Saku Rock Fatboy video I rig all the robots and other mechanisms in 3dsmax. Also all animations was done by me to. Created in 2009.]]></description>
			<content:encoded><![CDATA[<p><object width='660' height='421'><param name='allowfullscreen' value='true' /><param name='allowscriptaccess' value='always' /><param name='movie' value='http://vimeo.com/moogaloop.swf?clip_id=9552319&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1' /><embed src='http://vimeo.com/moogaloop.swf?clip_id=9552319&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1' type='application/x-shockwave-flash' allowfullscreen='true' allowscriptaccess='always' width='660' height='421'></embed></object><br /><a href='http://vimeo.com/9552319'>View on Vimeo</a>.<br />
Client:  Inx imagine.<br />
For <strong>Saku Rock Fatboy</strong> video I rig all the robots and other mechanisms in 3dsmax.<br />
Also all animations was done by me to.<br />
Created in 2009.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Swine influenza</title>
		<link>http://www.shiva3d.net/?p=301</link>
		<comments>http://www.shiva3d.net/?p=301#comments</comments>
		<pubDate>Wed, 26 Aug 2009 11:54:32 +0000</pubDate>
		<dc:creator>Yegor Tsyba</dc:creator>
				<category><![CDATA[2009]]></category>
		<category><![CDATA[Important]]></category>
		<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[3dsmax]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[flu]]></category>
		<category><![CDATA[Fusion]]></category>
		<category><![CDATA[gallery]]></category>
		<category><![CDATA[influenza]]></category>
		<category><![CDATA[nano]]></category>
		<category><![CDATA[Swine]]></category>
		<category><![CDATA[Virus]]></category>
		<category><![CDATA[Vray]]></category>

		<guid isPermaLink="false">http://www.shiva3d.net/?p=301</guid>
		<description><![CDATA[Swine influenza Virus visualisation. Colorfull version. Swine influenza Virus visualisation. Grey Nanovision version. ©www.CG4TV.com Used Software: 3ds max + VRay,  Fusion]]></description>
			<content:encoded><![CDATA[<p><strong>Swine influenza Virus</strong> visualisation. Colorfull version.</p>
<p><img src="" /></p>
<p><span id="more-301"></span></p>
<p>Swine influenza Virus visualisation. Grey Nanovision version.</p>
<p><img src="" /></p>

<div class="ngg-galleryoverview" id="ngg-gallery-24-301">


	
	<!-- Thumbnails -->
		
	<div id="ngg-image-196" class="ngg-gallery-thumbnail-box"  >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://www.shiva3d.net/wp-content/gallery/2009_virus/virus1.jpg" title="Swine flu virus screenshot 1 in color" class="shutterset_set_24" >
								<img title="Swine flu virus" alt="Swine flu virus" src="http://www.shiva3d.net/wp-content/gallery/2009_virus/thumbs/thumbs_virus1.jpg"  />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-197" class="ngg-gallery-thumbnail-box"  >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://www.shiva3d.net/wp-content/gallery/2009_virus/virus2.jpg" title="Swine flu virus screenshot 2 in color" class="shutterset_set_24" >
								<img title="Swine flu virus" alt="Swine flu virus" src="http://www.shiva3d.net/wp-content/gallery/2009_virus/thumbs/thumbs_virus2.jpg"  />
							</a>
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	</div>
	
		
 		
	<div id="ngg-image-198" class="ngg-gallery-thumbnail-box"  >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://www.shiva3d.net/wp-content/gallery/2009_virus/virus3.jpg" title="Swine flu virus screenshot 3 in grey" class="shutterset_set_24" >
								<img title="Swine flu virus" alt="Swine flu virus" src="http://www.shiva3d.net/wp-content/gallery/2009_virus/thumbs/thumbs_virus3.jpg"  />
							</a>
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	<div id="ngg-image-199" class="ngg-gallery-thumbnail-box"  >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://www.shiva3d.net/wp-content/gallery/2009_virus/virus4.jpg" title="Swine flu virus screenshot 4 in grey" class="shutterset_set_24" >
								<img title="Swine flu virus" alt="Swine flu virus" src="http://www.shiva3d.net/wp-content/gallery/2009_virus/thumbs/thumbs_virus4.jpg"  />
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<p style="margin: 5px;">©www.CG4TV.com</p>
<p style="margin: 5px;">Used Software: 3ds max + VRay,  Fusion</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Sel. Outsided Vertices</title>
		<link>http://www.shiva3d.net/?p=289</link>
		<comments>http://www.shiva3d.net/?p=289#comments</comments>
		<pubDate>Sun, 23 Aug 2009 12:23:45 +0000</pubDate>
		<dc:creator>Yegor Tsyba</dc:creator>
				<category><![CDATA[Scripts]]></category>
		<category><![CDATA[3dsmax]]></category>
		<category><![CDATA[normals]]></category>
		<category><![CDATA[Script]]></category>
		<category><![CDATA[vertex]]></category>

		<guid isPermaLink="false">http://www.shiva3d.net/?p=289</guid>
		<description><![CDATA[This little script will help you to select vertices with normals looking outside the mesh. Instalation: 1. Download script 2. Drag and drop it to 3dsmax viewport 3. open Customize – Customize user interface – Menu 4. Find Category “Shiva Tools” and tool “Select Outsided Vertex” 5. Then drag it there you want, for example into [...]]]></description>
			<content:encoded><![CDATA[
<a href="http://www.shiva3d.net/wp-content/gallery/scripts/script_selectoutsidedvertex.jpg" title="" class="shutterset_singlepic195" >
	<img class="ngg-singlepic ngg-left" src="http://www.shiva3d.net/index.php?callback=image&amp;pid=195&amp;width=160&amp;height=160&amp;mode=" alt="script_selectoutsidedvertex" title="script_selectoutsidedvertex" />
</a>

<p>This little script will help you to select vertices with normals looking outside the mesh.<span id="more-289"></span></p>
<p>Instalation:<br />
1. <a href="http://www.shiva3d.net/scripts/ShivaTools_SelectOutsidedVertex.mcr">Download script</a><br />
2. Drag and drop it to 3dsmax viewport<br />
3. open Customize – Customize user interface – Menu<br />
4. Find Category “Shiva Tools” and tool “Select Outsided Vertex”<br />
5. Then drag it there you want, for example into quadmenu &#8211; meshtools</p>
<p>Script not always correctly works. But.. its works for me. May be later i`ll check it all.</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>CrossPoint 1.01</title>
		<link>http://www.shiva3d.net/?p=231</link>
		<comments>http://www.shiva3d.net/?p=231#comments</comments>
		<pubDate>Wed, 05 Aug 2009 20:24:40 +0000</pubDate>
		<dc:creator>Yegor Tsyba</dc:creator>
				<category><![CDATA[Scripts]]></category>
		<category><![CDATA[3dsmax]]></category>
		<category><![CDATA[rig]]></category>
		<category><![CDATA[Script]]></category>

		<guid isPermaLink="false">http://www.shiva3d.net/?p=231</guid>
		<description><![CDATA[This script is designed to simplify the creation of CrossPoints for a large number of bones. CrossPoint &#8211; its a simple Point Helper linked to parent bone but get position of children bone and get half rotation from both bones. This is very useful in cases where object lose volume at the join of two [...]]]></description>
			<content:encoded><![CDATA[<p>This script is designed to simplify the creation of CrossPoints for a large number of bones.<br />
CrossPoint &#8211; its a simple Point Helper linked to parent bone but get position of children bone and get half rotation from both bones.<br />
This is very useful in cases where object lose volume at the join of two bones.<span id="more-231"></span></p>
<p>Instalation:</p>
<ol>
<li><a href="http://www.shiva3d.net/scripts/script_crosspoint_1.01.rar"><strong>Download the script</strong></a></li>
<li>Unrar it to 3dsmax root dir and start 3dsmax</li>
<li>open Customize &#8211; Customize user interface &#8211; Menu</li>
<li>Find Category &#8220;Shiva Tools&#8221; and tool &#8220;CroosPoint&#8221;</li>
<li>Then drag it there you want, for example into Menu &#8211; Animation</li>
</ol>
<p>Update:<br />
1.01 &#8211; now script work with Biped to.</p>
<p>Here an illustration of work:<br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/DigCWc2yl7I&amp;hl=ru&amp;fs=1&amp;rel=0&amp;color1=0x3a3a3a&amp;color2=0x999999" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="385" src="http://www.youtube.com/v/DigCWc2yl7I&amp;hl=ru&amp;fs=1&amp;rel=0&amp;color1=0x3a3a3a&amp;color2=0x999999" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Voronoi cells</title>
		<link>http://www.shiva3d.net/?p=127</link>
		<comments>http://www.shiva3d.net/?p=127#comments</comments>
		<pubDate>Sun, 02 Aug 2009 08:46:18 +0000</pubDate>
		<dc:creator>Yegor Tsyba</dc:creator>
				<category><![CDATA[Scripts]]></category>
		<category><![CDATA[fracture]]></category>
		<category><![CDATA[Script]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[Voronoi]]></category>

		<guid isPermaLink="false">http://www.shiva3d.net/?p=127</guid>
		<description><![CDATA[This script allows you to create Voronoi cells based on any object vertex cloud or any particle system. This script based on FRACTURE VORONOI script by GARP 1) Download script 2) Run it via menu &#8220;MaxScript &#8211; Run Script&#8221; or DragAndDrop it on 3dsmax viewport 3) Choose &#8220;Pick container Mesh&#8221; button and click on the [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-130" style="margin-left: 5px; margin-right: 5px; border: 1px solid black;" title="voronoi_cells_ui" src="http://www.shiva3d.net/wp-content/gallery/scripts/script_voronoi_ui.gif" alt="voronoi_cells_ui" width="156" height="162" /> This script allows you to create <a href="http://en.wikipedia.org/wiki/Voronoi_diagram" target="_blank"><strong>Voronoi cells</strong></a> based on any object vertex cloud or any particle system.</p>
<p>This script based on FRACTURE VORONOI script by GARP</p>
<p>1) <a href="http://www.shiva3d.net/scripts/Voronoi.mse"><strong>Download script</strong></a></p>
<p>2) Run it via menu &#8220;MaxScript &#8211; Run Script&#8221; or DragAndDrop it on 3dsmax viewport</p>
<p>3) Choose &#8220;Pick container Mesh&#8221; button and click on the mesh you want to become cells&#8217; container. (Cells will be cut out of this object)</p>
<p>4) Choose &#8220;Select group of objects&#8221; and select objects you want to serve as a pointcloud(cell centers) inside the container mesh. You can use any geometry or particle systems. Note what particles with geomerty shapes will be understandable as group of geometry, not like a points. But if you will set a Vertex type shape in PFlow then particles will be correctly transfered to point cloud.</p>
<p>5) Choose &#8220;Do!&#8221; and wait.. (please dont use hi-res meshes if you don&#8217;t want to get a damn-long processing)<br />
All used objects (Source object) will be hidden so you can back to them any time.</p>
<p>Cells will inherit colors (but not materials) from the source objects, so you can easily select part of cells from the same source by the color (Edit &#8211; select by &#8211; Color).</p>
<p>Feel free to e-mail me images you get with the help of my script. I`ll be happy if you find it useful, and certainly will post some of them here.</p>
<p>Images created with help of this script:</p>

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http://vitsly.livejournal.com/" class="shutterset_set_6" >
								<img title="voronoi_concrete-flower" alt="voronoi_concrete-flower" src="http://www.shiva3d.net/wp-content/gallery/voronoi/thumbs/thumbs_voronoi_concrete-flower.jpg"  />
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http://vitsly.livejournal.com/" class="shutterset_set_6" >
								<img title="voronoi_geode" alt="voronoi_geode" src="http://www.shiva3d.net/wp-content/gallery/voronoi/thumbs/thumbs_voronoi_geode.jpg"  />
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http://vitsly.livejournal.com/" class="shutterset_set_6" >
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<p>Sample of usage &#8211; object cracking for dynamic simulation. For dynamic was used PhysX plugins from Nvidia.</p>
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			<wfw:commentRss>http://www.shiva3d.net/?feed=rss2&amp;p=127</wfw:commentRss>
		<slash:comments>5</slash:comments>
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		<title>Vertex Cleaner</title>
		<link>http://www.shiva3d.net/?p=119</link>
		<comments>http://www.shiva3d.net/?p=119#comments</comments>
		<pubDate>Sat, 01 Aug 2009 22:45:49 +0000</pubDate>
		<dc:creator>Yegor Tsyba</dc:creator>
				<category><![CDATA[Scripts]]></category>
		<category><![CDATA[3dsmax]]></category>
		<category><![CDATA[boolian]]></category>
		<category><![CDATA[Script]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.shiva3d.net/?p=119</guid>
		<description><![CDATA[This script will help you to clean polygonal meshes from the useless vertex, for example after the Boolean operations. Script will find vertexes with 2 egdes only and, depending from angle between edges (treshhold you can control), will clean it. So you can leave a corner vertexes and clean vertexes on straight lines. 1) Download script [...]]]></description>
			<content:encoded><![CDATA[<p><img class="size-full wp-image-120 " style="margin-left: 5px; margin-right: 5px; border: 1px solid black;" title="VertexCleaner" src="http://www.shiva3d.net/wp-content/gallery/scripts/vertexcleaner.gif" alt="VertexCleaner" width="220" height="220" /></p>
<p>This script will help you to clean polygonal meshes from the useless vertex, for example after the Boolean operations. Script will find vertexes with 2 egdes only and, depending from angle between edges (treshhold you can control), will clean it. So you can leave a corner vertexes and clean vertexes on straight lines.</p>
<p>1) <a href="http://www.shiva3d.net/scripts/Vertex_Cleaner.mcr"><strong>Download script</strong></a><br />
2) Run it via menu &#8220;MaxScript &#8211; Run Script&#8221; or DragAndDrop it on 3dsmax viewport<br />
3) Choose &#8220;Customize &#8211; Customize user interface&#8221; and add script to Keyboard shotcut or in Menus, Toolbars or, like on image, in to the quad. You will find it in Category: Shiva Tools.</p>
<p>Note: script for 3dsmaxR5+</p>
<p>Simple explanation of script work and sample of usage:</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/qDGVuds7a_I&amp;hl=ru&amp;fs=1&amp;rel=0&amp;color1=0x3a3a3a&amp;color2=0x999999" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="385" src="http://www.youtube.com/v/qDGVuds7a_I&amp;hl=ru&amp;fs=1&amp;rel=0&amp;color1=0x3a3a3a&amp;color2=0x999999" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<slash:comments>0</slash:comments>
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		<title>Random wire color</title>
		<link>http://www.shiva3d.net/?p=113</link>
		<comments>http://www.shiva3d.net/?p=113#comments</comments>
		<pubDate>Sat, 01 Aug 2009 22:35:17 +0000</pubDate>
		<dc:creator>Yegor Tsyba</dc:creator>
				<category><![CDATA[Scripts]]></category>
		<category><![CDATA[3dsmax]]></category>
		<category><![CDATA[color]]></category>
		<category><![CDATA[mesh]]></category>
		<category><![CDATA[randome]]></category>
		<category><![CDATA[Script]]></category>
		<category><![CDATA[wire]]></category>

		<guid isPermaLink="false">http://www.shiva3d.net/?p=113</guid>
		<description><![CDATA[This simple script will randomize wire color of selected objects. Its can be usefull then you detach lot of geometry parts and they all have the same wire color and you have trouble to recognize there already detached parts. 1. Download script 2. Drag and drop it to 3dsmax viewport 3. open Customize – Customize user [...]]]></description>
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<a href="http://www.shiva3d.net/wp-content/gallery/gallery_thumbs/script_randwirecolor_160.gif" title="" class="shutterset_singlepic91" >
	<img class="ngg-singlepic" src="http://www.shiva3d.net/index.php?callback=image&amp;pid=91&amp;width=160&amp;height=160&amp;mode=" alt="script_randwirecolor_160" title="script_randwirecolor_160" />
</a>

<p>This simple script will randomize wire color of selected objects.</p>
<p>Its can be usefull then you detach lot of geometry parts and they all have the same wire color and you have trouble to recognize there already detached parts.</p>
<p>1. <a href="http://www.shiva3d.net/scripts/ShivaTools_Random_wire_color.ms"><strong>Download script</strong></a><br />
2. Drag and drop it to 3dsmax viewport<br />
3. open Customize – Customize user interface – Menu<br />
4. Find Category “Shiva Tools” and tool “Random Wire Color”<br />
5. Then drag it there you want, for example into main menu &#8211; tools</p>
<p>Note: script for 3dsmaxR5 and higher</p>
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